About Paul
Thirty years of engineering taught me how to build software.
Now I’m exploring what becomes possible when experience meets AI.
The tools are changing, the principles aren’t.
AI-native products and experiments.
Where ideas become software.
I started as an engineer. Thirty years later, I’m still learning.
I started writing software in the 1990s because I loved building things.
Since then I’ve designed enterprise platforms, led engineering teams, built startups and helped organisations solve difficult technical problems.
Today I’m fascinated by something different.
AI isn’t simply another technology shift.
It changes how products are conceived, designed and built.
This website documents what I’m learning as I explore that change.
Selected Experience
(04)Experience tells me what used to work.
Curiosity helps me discover what works next.
Principles
The model is rarely the hard part.
Choosing where intelligence belongs is usually the harder architectural decision.
Prototype early.
Real software exposes assumptions much faster than planning.
Curiosity compounds.
The best opportunities come from following interesting technical questions.
Learn in public.
Sharing experiments creates better conversations than polished opinions.
How I Think
Beyond software
Outside of work I’m usually exploring another system.
Chess.
Game development.
Running.
Virtual reality.
Creative tools.
Most of those hobbies eventually become experiments.
Most experiments eventually become products.